The final reach of Seaglass’ journey comes down to the wire as Ulysses becomes closer to becoming king. Two trials await, as well as the ultimate King’s Maze, a dungeon of abstract and surreal challenges.
The final reach of Seaglass’ journey comes down to the wire as Ulysses becomes closer to becoming king. Two trials await, as well as the ultimate King’s Maze, a dungeon of abstract and surreal challenges.
The events of the previous night left everything in ruin. Friends scattered, motives revealed, the stakes are truly raised. The Woodland District calls again but this time with intent for truth.
The Tech District is an unusual place inside and out. Within the isolated city is a bothersome tower made of light that emits abstract monsters and beasts. With the help of some friends, our heroes discover and search for the dungeon’s magical leader.
The Woodland District is full of surprises and understandably, Seaglass is not ready for any of them. The elusive leader sends him on a hunt before his team realizes they might not be ready for the challenge ahead. What are we suppose to do next?
The group now head off to the Industry District in order to challenge Hollows the owl at his amazing game show. Seaglass meets a few new friends along the way, however a terrifying adversary might compromise everything.
Seaglass and his friends head northwards towards the city’s local mall. It is a building so large that it counts as its own district. There they must defeat the challenge of manager Octave and her twisting supermarket. A new member is also added to the team, someone technically alive this time.
Part 2 of the Cubenen Gardens tale is out and things are starting to go underway. With the rules of the trials laid out Seaglass and his friends head to the Middle District in order to challenge a golfer at his favorite profession. They do get sidetracked however, and meet some new and interesting faces.
Cubenen Gardens is a story originally conceived back in late 2015 about a young cartoon skunk who explores a city with his friends in order to complete challenges and become the next king of the city. At first it started as a video game idea, a strange adventure inspired by quirky, humorous RPGs designed to subvert expectations and just be weird. But after many reworkings I’ve turned it into a book series with an identity of its own.
Flashing Lights, Useless Magic is the first book in this multi-part series. It’s an introduction to the world of The Gardens, the types of people inhabiting it, and the trial that our hero must undergo.
The third chapter of this book is available on Google Docs as a sample, and can be found here. Some things are not explained, but I feel that adds to the mystery.
Link to the store page here: http://www.lulu.com/shop/adam-lamontagne/cubenen-gardens-part-1-flashing-lights-useless-magic/ebook/product-23008449.html