Whenever I complete any kind of artistic expression, such as a movie, game, book, or traditional piece of artwork, I always like to sit back and think on what that particular work brings to society. Everything exists for a reason. That reason could be vapid or greedy, it could be troubling or even predatory. But as consumers it is our assignment to uncover these reasons and make them known.
Perhaps it has a beautiful artstyle or pushes itself as a social commentary. Perhaps it just wants to see you have fun or challenge the mind. Art reflects life as the old saying goes and life itself as meaning. So is it a stretch to assume all art has meaning too?
The meaning of a work can sometimes be to teach consumers about foreign or difficult-to-grasp concepts. And sometimes in a way that encourages people to do their own research after putting the work down. That was the inspiration behind my thesis on how one would incorporate quantum theory into narrative.
The trilogy of video games I am covering with this thesis incorporates this topic into its plot in a way that’s intriguing, relevant, and encourages further research. This series got me interested in quantum theory, and I would love to explain why.