A small update today that added an ending screen as well as made the final boss a bit harder.
The ending screen is interesting. What appears to happen is it takes the pose your rangers were in the second you ended the level (even if they’re dead) and puts them next to each other. It sort of reminds me of Rocket Knight Adventures level end screens.
The second thing they did was make the final boss harder. He is no longer vulnerable to the slow status ailment, and he appears to use the skull attack more often. Nothing too crazy, but it does make the boss a lot more difficult.